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TtK is a community driven group of gamers and servers. We are not a clan; just gamers looking to have fun and bring others together.

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Posts posted by TtKBOT

  1. a.jpg

    Cache has been updated by FMPONE and Volcano and is playable on official servers in Casual, Deathmatch, and Scrimmage.

    CS20 Weapon Case and Sticker Capsule

    Today we are releasing the CS20 Case to celebrate the twentieth anniversary of Counter-Strike. This weapon case contains a variety of themed weapon finishes from the Steam Community Workshop and features the Classic Knife as the rare special item, a classic of the Counter-Strike series. Also available today is the CS20 Sticker Capsule, featuring 20 community-designed stickers.


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  2. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Updated pl_precipice_event_final
      • Fixed being able to build in BLU spawn in one very particular small spot
      • Fixed heal spell from the cauldron cart not always applying properly
      • Fixed being able to damage BLU through the spawn exit on the top balcony of BLU's main spawn before the round has begun

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  3. - The match quality survey we mentioned in our recent blog post is now enabled. Let's hear your feedback!

    - On Friday we reverted the change that reduced the hard limit for MMR party spread in ranked matchmaking. We will be thinking about that change a little more and revisiting it when we are more confident in the change and the alternatives that exist. In the mean time we’ve added a UI indicator when large MMR spreads exist in parties to let players know that being in such parties will negatively impact match quality and queue times.

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  4. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Updated the Accursed Unusual taunt effect to fix a problem with the color
    • Updated the equip_region for a couple of the Spooky Spoils cosmetic items
    • Updated/Added some tournament medals
    • Updated the localization files
    • Updated koth_slaughter_event
      • Fixed a spot where players could spam the Underworld exit effect
      • Fixed a sightline into the spawn rooms
      • Fixed players being able to perch on flood lights
      • Implemented additional prop fades to increase performance
    • Updated pl_precipice_event_final
      • Removed the right side path from BLU spawn near control point A to help BLU in keep momentum during coordinated pushes
      • BLU main spawn has been rearranged to outlet the BLU team to the left of the courtyard
      • Removed upper balcony for control point D on the RED team's side
      • Added additional cover near control point A and control point D to block long headshot sightlines
      • Redesigned RED spawn to support missing balcony level
      • Added a ramp inside the Cave to allow players to jump up onto the dropdown platform that leads to control point D
      • Fixed engineers being able to build in certain doorways
      • Moved the health cabinet in the neutral spawn closer to the exit doors
      • Fixed one-way doors closing too soon, trapping players
      • Fixed the cliff-side one way door not closing properly, leaving behind invisible collision
      • Added additional health and ammo pickups between control point A and control point C
      • Fixed several spots players shouldn't be able to reach
      • Extended spawn room triggers to better encapsulate the neutral forward spawn room
      • Made several shed rooftops non-buildable areas for engineers
      • Added more pumpkin bombs
      • Spells cast by the cauldron are now helpful for the BLU team. The cauldron will only cast the tornado, jump pad, and skeleton spell. Skeletons will target and attack RED team.
      • Fixed the cauldron spell audio not always playing correctly

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