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TtKBOT

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  • Birthday 08/19/2012

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  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a server crash related to the Spy sapping buildings Fixed the Battle Bear not using the correct skin for team BLU Fixed a materials problem with the Taunt: Tailored Terminal Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty Updated ctf_frosty to fix various exploits Updated pl_rumford_event to fix missing models/materials Updated pl_frostcliffFixed sticky bombs from getting attached to the front of the payload cart Fixed some window props from hovering Fixed displacement crack in uphill near A Fixed few misaligned textures Fixed players from staying stuck few seconds in old respawn after spawns change Fixed players from getting stuck between cart and geometry near last pit Increased RED team spawn time slightly after BLU captures 2nd point Decreased doorway size near BLU 2nd spawn area Improved lighting in doorway near capture point D Improved clipping within mapUpdated cp_gravelpit_snowyImproved clipping Added missing color correction data Adjusted BLU spawn to light better and tweak some clipping Adjusted intensity and hue of lighting in various places for better readability Fixed soundscape transition bugs Reduced temperature by 3 degreesUpdated VScriptUpdated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.[url={url}]View the full article[/url]
  2. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Festive Rack to fix missing paintable attribute Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count Updated pl_rumford_event to fix missing materials/models Updated cp_frostwatch (received via the workshop)Fixed being able to build on one of the roofs in stage 2 Fixed a door going through the floor in stage 3Updated cp_gravelpit_snowy via the workshopImproved clipping Fixed various perch spots Decreased fog intensity Removed unused particle system entities Fixed a few floating trees Adjusted vertical positions of snowman bombs Adjusted lighting on metal sheets in blue spawn Fireplaces will now light arrows Added more func_dustmotes Fixed some visible z-fighting Minor detailing additions and adjustmentsVScript support changesFixed lag compensation when friendly fire is enabled Added better support for meshing player upgradesAdded GrantOrRemoveAllUpgrades method Exposed currency UI when upgrades are enabled Exposed upgrade history on the player when playing without a population manager[url={url}]View the full article[/url]
  3. Kynseed is Now Available on Steam and is 10% off!* A beautiful Life Sim Sandbox RPG. Raise a family, farm the land, run a business, cook, craft and build an everlasting legacy in a vast world filled with adventure, creativity and meaningful choices. *Offer ends December 13 at 10AM Pacific Time [url={url}]View the full article[/url]
  4. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Happy Smissmas 2022! All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries. Featuring 5 new community maps: Frostwatch, Frostcliff, Rumford, Frosty, and Coal Pit Added the Winter 2022 Cosmetic CaseContains 23 new community-contributed items The Festivizer can be found as a bonus drop when opening the caseAdded 3 new community-contributed taunts to the Mann Co. StoreTaunt: Russian Rubdown Taunt: Tailored Terminal Taunt: Roasty ToastyAdded 17 new community-created Unusual effects8 new effects for Unusual hats 9 new effects for Unusual tauntsAll cosmetic and taunt cases will grant Smissmas 2022 Unusual effects instead of their normal Unusual effects during the event. This does not include crates. Mann Co. Store winter sale! Smissmas runs through January 7th, 2023 General Fixed some point_camera visibility issues Fixed some UGC medals using the wrong skin for team RED Updated backpack images for some older cosmetic cases Updated winter cosmetic cases to use a winterized sound when opening Updated several maps to fix localization issues Updated cp_snakewater_final1Fixed missing cubemaps Improved blockbullets Visual fixes[url={url}]View the full article[/url]
  5. A new Steam client has been released and will be automatically downloaded. General Fixed display of the Update News and other popup dialogs w/ GPU accelerated rendering disabled Fixed size of content in Update news dialog when running with Windows text scaling >100% Steam Input Change the "add command" and "add subcommand" options to take you directly to the binding screen Fixed an issue introduced in a recent update to the old Big Picture configurator causing the names of new virtual menu bindings to be displayed incorrectly Fixed controllers being treated as Xbox One controllers by default when defining their layout Fixed the L3/R3 buttons not being detected for some third party PS3 controllers Added Left and Right Stick Deflection as an option for Gyro Activation Buttons. Stick deflection is no longer considered a part of "Touch" (Cap Sense) on SteamDeck. Fixed rumble for Switch Pro Controllers attached over USB New Big Picture Mode Fixed display of the new Big Picture Mode window with w/ GPU accelerated rendering disabled Added confirmation dialogs for the power menu options to restart and shutdown your PC Fixed a case where switching Virtual Menus w/ an action set, layer, or modeshift could cause them to stop working in the new Big Picture Mode overlay Fixed crash when touching gift or new inventory item notification Fixed "show password" toggle to show/hide the password Fixed On Screen Keyboard no longer showing when requested by the game or Proton Fixed an issue where context menus would not properly highlight focused items Fixed crash when exiting a 1-on-1 voice chat Fixed an issue where notification toasts would fail to appear Remote Play Fixed getting the wrong personalization (colors, etc.) for streaming PS4 controllers Fixed streaming Bluetooth controllers not turning off Linux Fixed overlay causing crashes on some native games (Borderlands 2) [url={url}]View the full article[/url]
  6. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Implemented VScriptVScript allows mappers to embed script code (Squirrel3) into maps. This system is already being used for L4D2 and CS:GO maps.Interface with entities and the world like regular Hammer logic Simplify things that were previously incredibly complicated/tedious in Hammer logic Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes React to game events and change the outcome of certain things, such as damage calculationsMore technical info about VScript for Team Fortress 2 is available on the Valve Developer Communityhttps://developer.valvesoftware.com/wiki/VScript https://developer.valvesoftware.com/wiki/List_of_TF2_Script_FunctionsAdded the ability to change the skybox dynamically using the skybox_swapper entity or SetSkyboxTexture Added support for custom MvM upgrade files packed into the map Added point_worldtext, an entity that can show text dynamically, with support for multiple SDF (signed distance field) fonts, multiple colors and a rainbow mode Exposed several movement related ConVars Implemented support for func_monitor and cameras Implemented logic_eventlistener for listening to game events from Hammer logic Added the ability to pass parameters and delay to MvM populator actions Improved compile time with VRAD Special thanks to Jakub and everyone on the GitHub VScript Mega Issue for testing, providing feedback, and submitting requests [url={url}]View the full article[/url]
  7. Today’s update includes an adjustment to the Active Duty map pool as well as some weapon adjustments. For starters, we’re making changes to the Active Duty map pool, which will determine which maps get played at the 2023 Paris Major. Anubis is being added to Active Duty and Dust II is being removed. But both maps are still available in Casual, Deathmatch, and Competitive modes. We’re also making some adjustments to weapons. The AWP has had its magazine size reduced to five bullets (so make them count!), and the M4A1-S now does less damage at long ranges. Try the changes out and let us know what you think! And thanks for the blog post title, Ryan (@Schaffurr)! [url={url}]View the full article[/url]
  8. Note: This update was re-released to fix a browser crash on Linux. A new Steam client has been released and will be automatically downloaded. New Big Picture Mode Updated Big Picture is now available for testing. You can read more about it in this blog post. Modify your Steam client shortcut and add -gamepadui on the command-line to automatically start Steam in the new Big Picture Mode. Alternatively, pass -newbigpicture to start in Desktop mode and have access to the new Big Picture Mode at any time. General Reduced client startup times for users with large game libraries Fixed issue where launching a game would take longer to start if there was no network connection Fixed VR flags not showing up in app details for some games Center the popup controller configurator window when viewing controller layout Fixed circular download progress indicator being broken in game entry list Fixed downloads page crashing when starting in offline mode Downloads page now properly responds to online/offline status Updated “Steam News” popup dialog (again) Sign In Fix a case where if the sign-in UI had cached credentials which had become invalid, it could get stuck and not accept valid credentials thereafter Fixed an input focus bug requiring an initial click on the sign in UI before you could type your username or password Fixed issues with dragging or closing the sign in window, and related display scaling issues, on computers with nonstandard desktop scaling Fixed an edge case in handling of invalid cached credentials affecting reauthentication Fixed issue with sign in refresh UI when the user had already signed in once during the current session. Steam Input Gyro Enabling: The "Touch" option is now available to controllers which do not have capacitive touch sensors - Moving joysticks out of their deadzone now counts as a "Touch". All controller types can each now optionally choose to use a Nintendo-style layout. This flips the A and B button and X and Y button universally in Steam and in games. The Xbox extended features driver has been updated for Windows 11 Fixed hang when the Amazon Luna controller rumbles on macOS Fixed issue with the touch binding in As Mouse mode releasing before the end of a swipe Remote Play Fixed occasional long hitches during Windows desktop capture Fixed glyphs for third party Nintendo controllers while streaming SteamVR Fixed issue that caused some OpenXR app images to not appear properly in SteamVR [url={url}]View the full article[/url]
  9. Over the past two weeks Rio de Janeiro has been the center of Counter-Strike, where 24 of the best teams in the world fought to become IEM Rio Major champions. In the end, only one team was left standing as Outsiders bested Heroic on Mirage and Overpass to secure their first Major championship! To celebrate our new champions, today we’re releasing the champions autograph capsule, featuring autographs from FL1T, fame, Jame, n0rb3r7, and Qikert in paper, glitter, holo, and gold. A New Path to the Majors Starting with the 2023 Paris Major, we’re going to change the way we invite teams to the RMRs. Previously teams entered the RMRs by direct invitation, or through a series of open qualifiers. For Paris, some teams who aren’t directly invited will get to skip the open qualifiers–teams that consistently perform well in Valve and third-party events will be directly invited to a closed qualifier. There, they’ll compete against teams that enter from an open qualifier. In the coming weeks we’ll reveal more detail about the new Regional Standings process. Congratulations to Outsiders, and we’ll see you in Paris! [url={url}]View the full article[/url]
  10. After two unforgettable stages eight teams have survived and advanced to the Champions Stage of the IEM Rio Major. Congratulations to Cloud9, FURIA, Fnatic, Heroic, Outsiders, MOUZ, Natus Vincere, and Team Spirit; they will compete in front of 18,000+ CS:GO fans at the sold out Jeunesse Arena to become Major Champions. Champions Stage matches begin Thursday, November 10th, so lock in your picks for the Pick’Em Challenge! There’s still time to support your favorite teams with team and player autograph stickers, earn (or purchase) Souvenir Tokens, and get ready for the conclusion of one of the most unpredictable Majors ever. 50% of the proceeds go to the players, teams, and organizations participating in the IEM Rio Major. Good luck to all! [url={url}]View the full article[/url]
  11. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed missing footer descriptions for the Gargoyle Case and the Creepy Crawly Case Updated Beaten and BruisedImproved head bandage/bandaids clipping during some facial flexes Fixed the style 3 and style 4 head bandages bouncing up and down during some animations Fixed import errors for the Heavy and Pyro versions Cleaned up the overall mesh exportsUpdated The Pony Express to fix an issue with the jigglebones Updated pd_farmageddon to fix one of the point lines that said closing instead of opening Updated koth_synthetic_eventFixed missing brushwork Changed Toastmaster to use Setmodel Removed propdata file[url={url}]View the full article[/url]
  12. Today’s update includes several quality-of-life improvements for storage units, and a bunch of visual adjustments to Rio 2022 team and player stickers. Check them out and let us know what you think! Looking for an easy way to complete your sticker collection while supporting all of the teams and players? Rio 2022 Storage Units are now available. Purchase your storage unit with Paper stickers and you’ll get a commemorative storage unit containing all 145 Paper tournament stickers–the IEM Rio 2022 sticker, every team logo, every autograph. If you’re in the mood for something with a little more sparkle, you can also pick up a storage unit filled with every Glitter sticker! [url={url}]View the full article[/url]
  13. The first CS:GO Major in Brazil. Live audiences from start to finish. The IEM Rio Major starts October 31st, are you ready? The IEM Rio Major is fast approaching, and you can show your support–team stickers, player autographs, and the Rio 2022 Viewer Pass are all available for purchase now! 50% of the proceeds go to the players, teams, and organizations taking part in the Major. Viewer Pass, Stickers, and more Pick up a Rio 2022 Viewer Pass and you’ll get an upgradable Rio 2022 Event Coin, access to the Pick’em Challenge, team graffiti, Steam.tv flair, and exclusive access to Rio 2022 Souvenir Packages. Every time you upgrade your coin, you’ll receive a Souvenir Token that can redeemed for a Souvenir Package of the match of your choice. Souvenirs feature gold stickers of the teams and map of the match you selected. You can earn up to three Souvenir Tokens by playing the Pick’em Challenge, but you can start with more–purchase the ‘Viewer Pass +3’ and you’ll get three Souvenir Tokens right away. And of course, you can purchase as many Souvenir Tokens as you’d like once you’ve activated your Pass. Looking for your favorite Team or Player? Check out the Team and Player Autograph capsules, featuring paper, glitter, holo, and gold stickers. And shortly after the Grand Final concludes, Champions Autograph Capsules (feature autographs of players on the winning team) will be available for purchase. Something Spooky in Today’s Update Today’s update features several community map updates, including a special Halloween version of Ember. Jump into a Danger Zone match and give it a try, if you dare! [url={url}]View the full article[/url]
  14. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the Grim Tweeter hiding the hat/headphones Updated cp_spookeyridge to fix missing tool brushes Updated pd_farmageddonLighting changes Minor detail changes Reworked scarecrow logic to make use of the setmodel and ondeath commands Set scarecrow health to 500 Updated menu textUpdated ctf_crasherFixed an edge case where a Giant's attributes weren't always granted properly Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input Fixed an instance where a player could become trapped inside the opposing team's doorUpdated plr_hacksaw_eventFixed broken area portals Fixed skybox issue Fixed HHH not animating[url={url}]View the full article[/url]
  15. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed missing nomip/nolod for Sniper's zombie image in the main menu Fixed the match status HUD not being hidden during freezecam screenshots Fixed the Safety Stripes hiding the Soldier's hat Fixed tournament medals moving around while using the Taunt: Deep Fried Desire Fixed a problem on ctf_crasher related to infinite giants Updated pl_sludgepit_eventFixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint Added an extra resupply locker in BLU's first spawn Added a few more Mann brothers voice lines and fixed the map description Added Soul Gargoyle pickups Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap Made the map a bit spookierUpdated plr_hacksaw_eventChanged the roofing near the finale, preventing players from walking from one barn balcony to the other Replaced barn balcony windows with widened doorways to streamline movement Fixed the VO in the underworld playing multiple times Fixed floating candles when the graves were destroyed Updated the HHH to use the new "SetModel" input Delayed final capture VO so they're more audible Adjusted prop fades Adjusted detailingUpdated cp_spookeyridgeAdded significant health and ammo packs to underworld Reduced damage dealt over time in underworld Updated portal particles to stand out more in overworld (Thanks FissionMetroid!) Added small healthpack to upper drop down area next to last Adjusted ammo pack sizes around map Slightly tweaked pumpkin bomb and coffin placement Fixed a few areas you could get stuck in Expanded area around coffins that won't allow teleporters Fixed some minor clipping/collision issues Adjusted some prop fades[url={url}]View the full article[/url]
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