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  1. Last week
  2. A new Steam client has been released and will be automatically downloaded. Local Network Game Transfers Added new feature that allows Steam users to copy existing Steam game installation and update files from one PC to another over a local area network, without having to download and install from a Steam content server on the internet. This reduces internet traffic and can speed up installs or updates. Steam users have control over who files can be sent to: self only, friends only, or everyone. The default setting is self only. More info about this new feature can be found here General Added UI that temporarily replaces the "What's New" section of the Library when pre-purchased games are available to pre-load or install and play Added UI at startup for account selection Added a "sign out" option to the main menu that removes credentials for the signed in account from the machine Fixed a crash when the OS is notifying Steam that it should shutdown Improved performance of games when using Steam Workshop APIs Refreshed the profile games page with a new style and improved performance Fixed crash for some uses of %command% in shortcut launch options Fixed quotes surrounding shortcut exe and paths Fixed "Steam Library Folder" dialog showing in Downloads settings Fixed soundtrack cover art, artist, and track information not appearing in Additional Content section of app details Fixed some actions that should have opened external applications, such as a URL in your default browser, that were instead doing nothing Fixed a crash loading the standalone controller configurator Fixed another issue blocking download of precached shaders Big Picture Mode Improved performance in Big Picture Mode when using Nvidia GPUs Fixed issue where the old BPM on-screen keyboard would appear at the same time as the new BPM virtual keyboard Fixed issue where user could not re-enter a context submenu after backing out of it Fixed issue where incoming chat messages would not be delivered properly while in-game Reduced flashing in background when scrolling through games on home screen Game invites in the Quick Access Menu will now default to opening a context menu to accept the invite rather than navigating to the chat tab and having to hit "Accept" there. Added ability to retrieve Steam Runtime System Information for Linux devices Improved UI responsiveness when reconnecting to Steam Fixed the appearance of jumbled UI that could happen for a second or two when starting Steam Removed unclickable area at bottom of the library Fixed the ability to rename collections, which was instead being interpreted as navigating the app grid Added "Turn Off Steam Link" to the Big Picture power menu Fixed crash when in a voice chat Fixed crash when authorizing a microtransaction purchase in the overlay Fixed the Play button stealing focus when a game is launching Fixed "Find games to play with friends" not working in Big Picture Mode Constrain the width of settings, chat, and other non-grid based views when on larger monitors Fixed the screen remaining blurred after a "What's New" post was dismissed Fixed some issues where a game window was not focused properly after launching it on Windows 10 or 11. Fixed an issue where Steam was not focused properly after exiting a game Fixed misalignment of loading throbber after logging in. Fixed universal search not applying mature content filtering preferences Steam Input Added support for the Sony DualSense Edge controller including support for remapping of the rear buttons. Added a loading throbber when waiting on Steam Cloud to update Improved the latency of querying the workshop in the Configuration Browser and fix issues with configurations popping-in or opening the wrong tab because results weren't fully received Added a loading throbber that shows while the Configuration Browser workshop query is running Fixed PS5 edge settings leaking into PS5 controller Fixed Steam Link app mobile touch gyro not working Fixed crash exiting deadzone visualization Fixed the physical input visualization only looking at the first connected controller Fixed rumble for Nintendo Joy-Con controllers Added support for the Razer Wolverine V2 controllers Added the ability to reset the device input mapping in new Big Picture Added the ability to install and uninstall the Windows Xbox Enhanced Features driver to the new Big Picture controller settings Updated the Windows Xbox Enhanced Features driver with the following changes: Added support for Xbox Series X controllers connected via the Xbox Wireless Adapter Fixed delay detecting hotplugged USB controllers, occasionally causing duplicate controllers in Steam Fixed interference with the Victrix Control Hub after the driver has been uninstalled Fixed Logitech F310 controller input on macOS and Linux Added mapping for DualSense Edge Wireless Controller on Linux (note that advanced feature support require Steam to be able to access the /dev/hidraw* devices) Fixed unintended inversion of Gyroscope Roll Axis on Steam Deck Added some optimization around DualSense adaptive trigger effects interaction with the Bluetooth stack Steam Deck Move advanced HDR options to Developer Settings Streamable games are now included in the "Ready to play" game filter, though the default action is still to install them locally. Fixed a bug preventing some Demo apps that store files under the full-game App ID from uploading to Steam Cloud from Steam Deck devices Stop prompting users to register for Steam Deck rewards if they have chosen the "Ignore Forever" option Fixed some transparency issues with the background in the in-game overlay. [url={url}]View the full article[/url]
  3. Earlier
  4. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added missing Summer tag for Workshop maps [url={url}]View the full article[/url]
  5. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added check to URLLabel to prevent invalid URLs Added new Workshop tags for Summer, Player Destruction, and Community Fix Added check to ensure bullet effects are not duplicated (community fix from mastercoms) Deleted some unused Steam API queries to improve client perf (community fix from mastercoms) Fixed exploit related to using the td_buyback command during Mann vs. Machine matches Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya) Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item Fixed missing/incorrect style strings for a few items Reverted the previous change to the equip_region for the Cranial Cowl Updated cp_gravelpit_snowy to adjust clipping throughout the map [url={url}]View the full article[/url]
  6. Goodbye old forums, Hello sleek, sexy, modernization!
  7. your right , we dont need this trashcan.
  8. This is about the Trash Can forum https://forums.timetokill.net/forum/29-trash-can/ which is mostly duplicate or spam posts. Is that the forum what you want to keep?
  9. I kind of go against this last bullet due to History unless we are not talking about the previous post that have some merit keeping.
  10. A new Steam client has been released and will be automatically downloaded. General Reverted back to old Game Info dialog that is accessible from the Friends List Reduced startup time for users with tens of thousands of games in their library Fixed a cause of Steam library, chat and Big Picture Mode browser windows showing all black or not rendering. Fixed crash when opening Steam store Fixed crash on startup when an internal Steam browser window fails creation Fixed Steam library becoming unusable after applying a controller configuration Big Picture Mode The Virtual Keyboard in the Overlay now remembers its last position Added F11 as a hotkey to toggle between windowed and fullscreen Added alt-enter as a hotkey to exit Big Picture Mode Added fast jump by letter to BPM library Added settings for initial location to show keyboard on desktop and in Steam overlay Added settings option to enable/disable UI sounds Removed UI that prompted users if they wanted to participate in the Steam Deck Verified program when in normal BPM Report a Bug in the Quick Access menu now links to the Big Picture discussions instead of the Steam Deck discussions Fixed Chord Hint Screen remaining shown after holding the guide button to turn off a controller in some scenarios Fixed Big Picture Mode window not re-opening from double-clicking or selecting system tray menu options Fixed Big Picture Mode window not displaying properly due to web GPU acceleration being disabled Fixed issue where exiting Big Picture Mode would log out of Steam Chat Fixed small movement of Virtual Keyboard when pressing shift in some themes Fixed Control-1/Control-2 hotkeys not working on Linux Steam Input Fixed some inputs not showing up for the Steam Link App Touchscreen controller Fixed several instances of Left Bumper/Trigger glyphs having the wrong background image Fixed issue where a Team Fortress 2 Steam Controller startup sound was missing Fixed some issues with Nintendo switch gyro drift calibration [url={url}]View the full article[/url]
  11. Today we’re excited to ship the Revolution Case, featuring 17 weapon finishes from community artists and the gloves from the Clutch Case as rare special items. We’re also shipping the Espionage Sticker Capsule, with 21 unique stickers from Steam Workshop artists. Finally, we’re also shipping the Denzel Curry ULTIMATE music kit, featuring Denzel’s hits “Walkin”, “ULTIMATE”, and more from his 2022 album “Melt My Eyez See Your Future”. All three of these offerings are now available in-game! [url={url}]View the full article[/url]
  12. Will my cheeseburgers migrate? I don't have them backed up.
  13. I'm planning on migrating the forums to a new software within the coming months to Discourse ( https://www.discourse.org/ ), which is a bit more modern and lightweight. The current forum software is overkill for what we use it for (nothing) and they negatively changed their licensing model a while back. With the migration most things (forums, topics, posts, and most users) will migrate automatically. Some things, however, will likely be dropped or not convert exactly the same way so you may want to backup anything below that is important to you: User avatars don't migrate User profile backgrounds don't migrate Signatures don't migrate PM/DMs don't migrate Passwords have to be reset Accounts using Steam login will likely have issues No public facing shoutbox. There is another real-time chat system built in, only for logged in users. The calendar/event won't automatically have it's own section. There will be a manual replacement though. I'll also be purging some stuff along the way including but not limited to: Any accounts with 0 posts. Dropping the News section with auto-created posts from TTK bot Dropping the Archive section
  14. A new Steam client has been released and will be automatically downloaded. General Replaced launch option dialog with new UI that includes a checkbox to remember the user's selection - this selection can be changed in game properties Changing download regions no longer requires restarting the Steam client Further optimizations to load times for users with large game libraries Fixed intermittent browser crash when closing Update news dialog Fixed the controller settings tab not showing up in the game properties menu Fixed DLC hover on game details page being cropped Fixed several issues related to popup dialogs being sized incorrectly Fixed issue with duplicate streaming dialogs appearing on Mac & Linux Fixed background images on a collection on the app details page not being clipped correctly Big Picture Mode New Big Picture Mode has been made the default experience. For compatibility purposes, old Big Picture can be accessed by using the command-line option "-oldbigpicture". Note that this functionality will be removed in a future update. Added support for switching the primary monitor on Windows in Settings -> Display -> Preferred Display Added an option to start in windowed mode under Settings => Display => Big Picture Mode => Windowed Added pinned notifications for new inventory items, trade offers, async game turns, moderator messages, offline chat messages, and help request replies in Quick Access > Notifications Added up/down cursor keys to onscreen keyboard, press shift then left/right cursor to use Added ability to move the standalone & overlay keyboard Added option to turn off controllers when exiting BPM Added setting for controller idle > turn off timeout Added a quick guided tour for new Big Picture Added notification when a Xbox controller is plugged in, but the Guide button is disabled (which prevents bringing up the Steam main menu and other functionality like chords) Allow onscreen keyboard to be activated while in New Big Picture Mode and Steam window is not focused Implemented Steam Controller dongle pairing UI Digital Navigation Key Repeats are faster Show icons for partial/full controller support, VR Support, or Mouse & KB only support in Library when a game portrait is focused or hovered Center the navigation column in the Overlay vertically to match the rest of the main menu Detect focus shifting away from the BPM window faster and reduce instances of navigation going to BPM after starting a game Cursor is now hidden when in gamepad-navigation mode in Big Picture Various fixes to make the UI scale better in higher resolutions Fixed some issues completing purchases through some payment providers Fixed a rare crash exiting BPM Fixed a case where disconnecting a controller while navigating would not cancel repeating movements Fixed the new Big Picture Mode overlay being incorrectly sized when the monitor is set to display scaling other than 100% Fixed overlay scaling when resizing game window Fixed issue where a browser opened by a game was sticking around after closing the overlay Fixed launch options dialog not closing when cancelling game launch Fixed issues w/ digital navigation getting stuck on text boxes when using a physical keyboard Fixed some issues using the virtual keyboard Paste button outside of a web context Fixed issue where the virtual keyboard would continuously be made visible after exiting a game Fixed issue viewing the hardware survey web page after submitting results Fixed the "Start in Big Picture Mode" setting not updating Fixed issue opting in to some game beta branches Fixed Big Picture window being incorrect size when moving it to a different display with win+shift+arrow key Fixed problem where setting certain library filters in Big Picture Mode could cause those games to become hidden when switching back to desktop Fixed an issue with detecting game windows on Linux Fixed "a" and "c" keystrokes on the app details page triggering an animation Steam Input Controller configuration browsing screen can now preview configurations and the selection processes now previews then applies instead of directly selecting the configuration Added a search tab to the controller layout browser screen Added direct navigation to controller inputs and modes from the preview screen Added upper grips as an option for mode shifts Added support for the Armor-X Pro gamepad in PS4 mode Added a specific XBox Elite layout preview page Added a specific Switch Pro layout preview page Added support for the ThrustMaster eSwap PRO Controller Xbox Show controller settings in app properties game for non-Steam games Gyro Calibration Rework: Calibration Calculates an anti-drift value as normal, but also records Gyro and Accelerometer noise while stationary, so that Always-On Auto Calibration (toggle to enable) is more discerning, and should only recalculate anti-drift when on a stable surface Controller configurator now groups commands if they are attached to the same input Changed controller mode sliders to default to larger step sizes that match the old BPM interface and added footer button to switch to "fine adjustment" mode with smaller step sizes Reworked the layout of the mode settings page to show more content Generate Steam Input API origins for some virtual menu modes that were missing them Handle errors better and fix some cases where configs would no longer load On larger screens combine the keyboard and numpad tabs of the choose binding screen Remember the last active tab in the choose binding screen and open to that instead always using the tab w/ the current binding value Improved Layout Preview for Nintendo Switch Joycon Left/Right/Pair Filtered Mode Shift button options to only show available buttons based on the controller type Nintendo Switch SL/SR buttons now show up as Bumpers for single Joycons or Grip buttons for a JoyCon Pair Joycon individual/pair Gyro now displays and functions properly Fixed an issue with the Joystick Deadzone sliders having delayed input Fixed an issue w/ enabling Gyro for Switch controllers Fixed long delay at startup when the Razer Huntsman Elite keyboard is plugged in Fixed the Logitech G29 controller showing up as a gamepad instead of a wheel Fixed the XBox layout preview page layout having some incorrect items and missing others Fixed issue where Steam Controller joysticks would have unintended input during Steam Button chords Fixed long delay at startup when Razer keyboards are connected Fixed crash with games that use "Windows Gaming Input" Fixed issue w/ Joystick Deadzone visualization not updating Fixed some cases where some languages could have text overflow in choose binding screen Fixed chord activator options for XBox and XBox Elite controller types Fixed Capture button icon not being displayed for Joycon Pair Fixed the Switch Pro Layout Preview not showing the gyro Remote Play Fixed audio crackling and loss when streaming from Linux Linux Fixed a crash on Linux in libaudio Fixed crash when taking screenshots through the overlay Fixed closing non-Steam shortcuts via the overlay when two or more are running Fixed some errors causing the Library not to render properly Mac Fixed close button on macOS Steam login window [url={url}]View the full article[/url]
  15. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a memory leak when firing syringes as Medic Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions) Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set Fixed The Original using the default reload sound instead of the intended sound Fixed entities being considered static props after long server timesFixed Mann vs. Machine bots failing to spawn Fixed rockets occasionally being solidUpdated the equip_region settings for The Onimann and the Cranial Cowl Updated cp_frostwatchFixed being able to stand in the cliff wall near control point 2 in stage 1Expanded VScript supportFixed .nut files being valid files for download/upload Fixed clients being able to run certain script_* debug commands on the server Added EmitSoundEx Fixed crashes related to null strings being passed to functions Exposed a MaxClients function to get the current value of maxplayers Fixed clearing script hooks on level transition[url={url}]View the full article[/url]
  16. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Taunt: The Boiling Point and Taunt: The Table Tantrum items to add missing voice lines when flipping the table Updated the Taunt: Roasty Toasty to add missing marshmallow ignite sound Updated pl_rumford_eventAdjusted occluders Added some hints Reduced unneeded props Adjusted area portals Minor deforestationUpdated cp_frostwatchStage 2Added spawn camp prevention/covers (both A and B paths) Added another Snowmann Removed mine carts in A flank Reduced length of metal gate in the middle court Increased cap time from 16 to 20Stage 3Added spawn camp prevention/covers Added another Snowmann Enhanced the snow pile in the water trench Added another way to get out of the trench Increased Point 1 doorway length Removed a sightline with RED spawn[url={url}]View the full article[/url]
  17. Note: This update was re-released Jan 26 to fix redeeming purchased game content. A new Steam client has been released and will be automatically downloaded. New Big Picture Mode Fixed gamepad focus issues in Steam store Fixed footer buttons sometimes not appearing in Steam store [url={url}]View the full article[/url]
  18. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed Particulate Protector not using the BLU team skin Fixed Huntsman registering headshots when arrows go through other entities Fixed Oktoberfester's third style using the smoke effect Fixed missing smoke effect for The Salty Dog's second style Updated Tainted Frost unusual effect to fix a problem with the material Updated Colonel Kringle to fix some clipping and alignment issues Updated Taunt: Tailored Terminal to fix a problem with the briefcase materials Updated Taunt: Russian Rubdown to fix some sounds being clipped Updated Taunt: Roasty ToastyFixed some sounds clipping the Pyro's lines Fixed some missing particles Fixed a stutter in the animation loopUpdated pl_rumford_eventFixed missing materials/models Fixed duplicate lights on the rope entitiesUpdated cp_gravelpit_snowyFixed a client crash caused by failing to decode MP3 files Fixed snow displacements poking through the roof Fixed bullet holes poking through soft snow Fixed snowman bombs not respawning properly Minor clipping improvements Removed the Observer[url={url}]View the full article[/url]
  19. All ranked-up and ready to go? The all-new 2023 Service Medal will be available starting January 1st! Earn XP by playing in official game modes and rank up your CS:GO Profile. When you reach the Global General (Rank 40), you’ll have the option to reset your Profile Rank and earn (or upgrade) a 2023 Service Medal. The medal is an inspectable display item you can show off wherever your avatar is shown. Today’s update also includes two new community wingman maps: Boyard and Chalice. Each offers a different spin on Wingman gameplay, with quick engagements on Boyard and long-distance duels on Chalice. Jump into a wingman match to check them out, and earn some more XP! [url={url}]View the full article[/url]
  20. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a server crash related to the Spy sapping buildings Fixed the Battle Bear not using the correct skin for team BLU Fixed a materials problem with the Taunt: Tailored Terminal Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty Updated ctf_frosty to fix various exploits Updated pl_rumford_event to fix missing models/materials Updated pl_frostcliffFixed sticky bombs from getting attached to the front of the payload cart Fixed some window props from hovering Fixed displacement crack in uphill near A Fixed few misaligned textures Fixed players from staying stuck few seconds in old respawn after spawns change Fixed players from getting stuck between cart and geometry near last pit Increased RED team spawn time slightly after BLU captures 2nd point Decreased doorway size near BLU 2nd spawn area Improved lighting in doorway near capture point D Improved clipping within mapUpdated cp_gravelpit_snowyImproved clipping Added missing color correction data Adjusted BLU spawn to light better and tweak some clipping Adjusted intensity and hue of lighting in various places for better readability Fixed soundscape transition bugs Reduced temperature by 3 degreesUpdated VScriptUpdated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.[url={url}]View the full article[/url]
  21. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Festive Rack to fix missing paintable attribute Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count Updated pl_rumford_event to fix missing materials/models Updated cp_frostwatch (received via the workshop)Fixed being able to build on one of the roofs in stage 2 Fixed a door going through the floor in stage 3Updated cp_gravelpit_snowy via the workshopImproved clipping Fixed various perch spots Decreased fog intensity Removed unused particle system entities Fixed a few floating trees Adjusted vertical positions of snowman bombs Adjusted lighting on metal sheets in blue spawn Fireplaces will now light arrows Added more func_dustmotes Fixed some visible z-fighting Minor detailing additions and adjustmentsVScript support changesFixed lag compensation when friendly fire is enabled Added better support for meshing player upgradesAdded GrantOrRemoveAllUpgrades method Exposed currency UI when upgrades are enabled Exposed upgrade history on the player when playing without a population manager[url={url}]View the full article[/url]
  22. Kynseed is Now Available on Steam and is 10% off!* A beautiful Life Sim Sandbox RPG. Raise a family, farm the land, run a business, cook, craft and build an everlasting legacy in a vast world filled with adventure, creativity and meaningful choices. *Offer ends December 13 at 10AM Pacific Time [url={url}]View the full article[/url]
  23. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Happy Smissmas 2022! All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries. Featuring 5 new community maps: Frostwatch, Frostcliff, Rumford, Frosty, and Coal Pit Added the Winter 2022 Cosmetic CaseContains 23 new community-contributed items The Festivizer can be found as a bonus drop when opening the caseAdded 3 new community-contributed taunts to the Mann Co. StoreTaunt: Russian Rubdown Taunt: Tailored Terminal Taunt: Roasty ToastyAdded 17 new community-created Unusual effects8 new effects for Unusual hats 9 new effects for Unusual tauntsAll cosmetic and taunt cases will grant Smissmas 2022 Unusual effects instead of their normal Unusual effects during the event. This does not include crates. Mann Co. Store winter sale! Smissmas runs through January 7th, 2023 General Fixed some point_camera visibility issues Fixed some UGC medals using the wrong skin for team RED Updated backpack images for some older cosmetic cases Updated winter cosmetic cases to use a winterized sound when opening Updated several maps to fix localization issues Updated cp_snakewater_final1Fixed missing cubemaps Improved blockbullets Visual fixes[url={url}]View the full article[/url]
  24. A new Steam client has been released and will be automatically downloaded. General Fixed display of the Update News and other popup dialogs w/ GPU accelerated rendering disabled Fixed size of content in Update news dialog when running with Windows text scaling >100% Steam Input Change the "add command" and "add subcommand" options to take you directly to the binding screen Fixed an issue introduced in a recent update to the old Big Picture configurator causing the names of new virtual menu bindings to be displayed incorrectly Fixed controllers being treated as Xbox One controllers by default when defining their layout Fixed the L3/R3 buttons not being detected for some third party PS3 controllers Added Left and Right Stick Deflection as an option for Gyro Activation Buttons. Stick deflection is no longer considered a part of "Touch" (Cap Sense) on SteamDeck. Fixed rumble for Switch Pro Controllers attached over USB New Big Picture Mode Fixed display of the new Big Picture Mode window with w/ GPU accelerated rendering disabled Added confirmation dialogs for the power menu options to restart and shutdown your PC Fixed a case where switching Virtual Menus w/ an action set, layer, or modeshift could cause them to stop working in the new Big Picture Mode overlay Fixed crash when touching gift or new inventory item notification Fixed "show password" toggle to show/hide the password Fixed On Screen Keyboard no longer showing when requested by the game or Proton Fixed an issue where context menus would not properly highlight focused items Fixed crash when exiting a 1-on-1 voice chat Fixed an issue where notification toasts would fail to appear Remote Play Fixed getting the wrong personalization (colors, etc.) for streaming PS4 controllers Fixed streaming Bluetooth controllers not turning off Linux Fixed overlay causing crashes on some native games (Borderlands 2) [url={url}]View the full article[/url]
  25. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Implemented VScriptVScript allows mappers to embed script code (Squirrel3) into maps. This system is already being used for L4D2 and CS:GO maps.Interface with entities and the world like regular Hammer logic Simplify things that were previously incredibly complicated/tedious in Hammer logic Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes React to game events and change the outcome of certain things, such as damage calculationsMore technical info about VScript for Team Fortress 2 is available on the Valve Developer Communityhttps://developer.valvesoftware.com/wiki/VScript https://developer.valvesoftware.com/wiki/List_of_TF2_Script_FunctionsAdded the ability to change the skybox dynamically using the skybox_swapper entity or SetSkyboxTexture Added support for custom MvM upgrade files packed into the map Added point_worldtext, an entity that can show text dynamically, with support for multiple SDF (signed distance field) fonts, multiple colors and a rainbow mode Exposed several movement related ConVars Implemented support for func_monitor and cameras Implemented logic_eventlistener for listening to game events from Hammer logic Added the ability to pass parameters and delay to MvM populator actions Improved compile time with VRAD Special thanks to Jakub and everyone on the GitHub VScript Mega Issue for testing, providing feedback, and submitting requests [url={url}]View the full article[/url]
  26. Today’s update includes an adjustment to the Active Duty map pool as well as some weapon adjustments. For starters, we’re making changes to the Active Duty map pool, which will determine which maps get played at the 2023 Paris Major. Anubis is being added to Active Duty and Dust II is being removed. But both maps are still available in Casual, Deathmatch, and Competitive modes. We’re also making some adjustments to weapons. The AWP has had its magazine size reduced to five bullets (so make them count!), and the M4A1-S now does less damage at long ranges. Try the changes out and let us know what you think! And thanks for the blog post title, Ryan (@Schaffurr)! [url={url}]View the full article[/url]
  27. Note: This update was re-released to fix a browser crash on Linux. A new Steam client has been released and will be automatically downloaded. New Big Picture Mode Updated Big Picture is now available for testing. You can read more about it in this blog post. Modify your Steam client shortcut and add -gamepadui on the command-line to automatically start Steam in the new Big Picture Mode. Alternatively, pass -newbigpicture to start in Desktop mode and have access to the new Big Picture Mode at any time. General Reduced client startup times for users with large game libraries Fixed issue where launching a game would take longer to start if there was no network connection Fixed VR flags not showing up in app details for some games Center the popup controller configurator window when viewing controller layout Fixed circular download progress indicator being broken in game entry list Fixed downloads page crashing when starting in offline mode Downloads page now properly responds to online/offline status Updated “Steam News” popup dialog (again) Sign In Fix a case where if the sign-in UI had cached credentials which had become invalid, it could get stuck and not accept valid credentials thereafter Fixed an input focus bug requiring an initial click on the sign in UI before you could type your username or password Fixed issues with dragging or closing the sign in window, and related display scaling issues, on computers with nonstandard desktop scaling Fixed an edge case in handling of invalid cached credentials affecting reauthentication Fixed issue with sign in refresh UI when the user had already signed in once during the current session. Steam Input Gyro Enabling: The "Touch" option is now available to controllers which do not have capacitive touch sensors - Moving joysticks out of their deadzone now counts as a "Touch". All controller types can each now optionally choose to use a Nintendo-style layout. This flips the A and B button and X and Y button universally in Steam and in games. The Xbox extended features driver has been updated for Windows 11 Fixed hang when the Amazon Luna controller rumbles on macOS Fixed issue with the touch binding in As Mouse mode releasing before the end of a swipe Remote Play Fixed occasional long hitches during Windows desktop capture Fixed glyphs for third party Nintendo controllers while streaming SteamVR Fixed issue that caused some OpenXR app images to not appear properly in SteamVR [url={url}]View the full article[/url]
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